Need for Speed: The Run is a racing video game, the 18th title in the Need for Speed franchise, and developed by EA Black Box and published by Electronic Arts. The Wii and 3DS versions were developed by Firebrand Games, the team behind Undercover and Nitro (both DS versions). It was released in North America on November 15, 2011 and November 18, 2011 in Europe.
The game is described as an "illicit, high-stakes race across the country. The only way to get your life back is to be the first from San Francisco to New York. No speed limits. No rules. No allies. All you have are your driving skills and sheer determination".
Producers Jason DeLong and Steve Anthony have stated during an interview that Black Box is aiming to obtain critical acclaim after their last game received universally poor ratings. The Run was in production for three years even though previous Black Box titles have had much shorter development periods.
GAMEPLAY :
The Run is powered by DICE's Frostbite 2 engine, making the game the first non-shooter and one of the first console titles to use the engine, which provides visuals and car physics that "hug the road even at top speeds all built around a gripping storyline." Additionally, Need for Speed Autolog, the Need for Speed franchise's social competition functionality, which was introduced in Hot Pursuit and was previously used in Shift 2: Unleashed, is also back as it will continue to track career progression and compare game stats.
The game features quick time events, with the player for the first time in Need for Speed history, exiting their car and traveling on foot. These events won't always be about harsh success or failure states. In some sections there are branching outcomes, so if the player mangles a certain button press, they'll get another chance to pull through.
It was revealed at Gamescom 2011 that an XP system will be used for unlocking cars and events. The game will also feature a Rewind option to allows the player to restart an event to their last checkpoint if they wreck their vehicle or rewind their vehicle from a collision or missed opportunity. Rewinds will only be available in limited quantities as their amount will dependent on the difficulty level that the player has selected; Easy will have unlimited Rewinds, Normal will have five Rewinds, Hard will have fewer Rewinds and Impossible will have no Rewinds as well as the most difficult AI opponents.
Publisher: Electronic Arts
Developer: EA Black Box
Release Date: November 15, 2011
Genre: Racing
Platforms: Microsoft Windows, Nintendo 3DS, PlayStation 3, Wii, Xbox 360, iOS
Features:(source: www.needforspeed.com)
- From the Golden Gate to the Empire State — Compete in The Run, an illicit race across the most iconic and treacherous roads from San Francisco to New York. There are no rules and no allies in the cities, deserts, mountains and canyons than stand between you and the finish line.
- You are Jack’s Competitive Edge — Jack is in a race for his life, but he’s got something the competition doesn’t: You. Keep Jack one step ahead of the dangers from his dark past, both inside and outside the car. It’s up to you to get Jack to New York in one piece and ahead of the competition.
- Beat Your Friends — Connect to Autolog. Compare your times against those that matter most. Compete to be the best. Autolog now tracks your entire career – making every second of every race count in the battle to be the fastest to New York.
* OS: Windows Vista SP2 or Windows 7
* CPU: 2.4 GHz Intel Core 2 Duo or equal AMD
* RAM: 3 GB
* HDD: 18 GB free disk space
* Graphics: 512 MB Graphics Memory
* DirectX: Version 10
* Network: 512 KBPS Internet connection or better
Recommended System Requirements
* OS: Windows Vista SP2 or Windows 7
* CPU: 3.0 GHz Intel Core 2 Quad or similar
* RAM: 4 GB
* HDD: 18 GB free disk space
* Graphics: 1 GB Graphics Memory
* DirectX: Version 10/11
* Network: 512 KBPS Internet connection or better
Supported Graphics Cards:
Minimum – NVIDIA GeForce 9800 GT or ATI Radeon 4870
Recommended – NVIDIA GeForce GTX560 or ATI Radeon 6950
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