Mass Effect 2 is an action role-playing game developed by BioWare and published by Electronic Arts for Microsoft Windows, Xbox 360 and PlayStation 3. The game was released for Microsoft Windows and Xbox 360 on January 26, 2010 and for PlayStation 3 on January 18, 2011. It is the second chapter in the Mass Effect trilogy of video games.
Gameplay in Mass Effect 2 is influenced by decisions from the original Mass Effect. Many aspects of the game have been changed and refined, including the removal of long elevator rides, the Mako and a complex inventory system. Conversations with the A.I. have been given a more cinematic touch and players are now able to use a context-sensitive interrupt system. In combat, players now have ammunition and regenerable health.
After the events of Mass Effect, the Normandy is attacked by an unknown starship and Commander Shepard is killed. Shepard's body is recovered and he/she is brought back to life by Cerberus, a human supremacist organization led by the Illusive Man. Shepard eventually learns that the Reapers were responsible and working by proxy through an insect-like species called the Collectors, and that they are responsible for entire human colonies disappearing throughout the galaxy. Shepard must recruit and gain the loyalty of a diverse team in order to defeat the Collectors in a suicide mission.
A critical and commercial success, Mass Effect 2 shipped over two million copies worldwide in its first week of release, and has received universal critical acclaim. It is currently the third best reviewed game for Xbox 360 and the 14th best reviewed game of all time, according to GameRankings.The game holds over 70 perfect scores and has an average score of 96 for the Xbox 360 and 94 for the PC and PS3 on Metacritic. In July, 2011, IGN named Mass Effect 2 the best game of the modern console generation (2005 - present). In 2010, the game was included as one of the titles in the book 1001 Video Games You Must Play Before You Die.
GAME PLAY :
Certain decisions made by players in the original Mass Effect impact Mass Effect 2 in some form or another.When starting a new game, players are given an option whether to import saved files. If they choose to import a file, a summary of each one is given to help them decide which one to use. Imported Commander Shepards can be started from scratch if desired.
Players can dictate whether Shepard will die at the end of Mass Effect 2 based on their choices throughout the game. While exploring, recruiting squad members and hunting the Collectors, players can gather enemy intelligence and resources to purchase various upgrades for the Normandy that will have an effect on the final mission. If a player's Shepard dies at the end of the game, he/she cannot be imported into Mass Effect 3. Team members are affected by the player's decisions as well. Players will have missions to gain the loyalty of their squadmates. What the player does during the mission will determine whether they gain the loyalty of the squadmate. Gaining the loyalty of the squadmate will unlock a special power and also help in the final fight on the collector ship. Endings range from the entire team surviving to the entire team being killed, and everything in between.
The galaxy in Mass Effect 2 is more in-depth than in the original Mass Effect.[citation needed] Uncharted worlds, which the player could only explore for "cheap thrills" in the first game, are now smaller but much more detailed.The Mako - used for planetary exploration in the first Mass Effect - was not included in Mass Effect 2. A drop shuttle is used instead, directly transporting the player to areas of immediate interest. Long elevator rides, used to disguise loading times in the original Mass Effect, were removed entirely, replaced by loading screens.
During conversations with the A.I., camera positioning has been improved. Previously static, the camera now moves around to provide a cinematic touch. Another new feature during conversations is a context-sensitive interrupt system; in addition to neutral, Renegade and Paragon dialogue options, Shepard is now able to interrupt the conversation when prompted with on-screen controls.
SYSTEM REQUIREMENT :
Publisher: Electronic Arts
Developer: Bioware
Release Date: Jun 15, 2010
Genre: Role Playing Game (RPG)
Features:
- In Overlord, players will take Commander Shepard and his crew to investigate a Cerberus research base that has mysteriously gone silent. They arrive to find that Geth troopers have overrun the base. The sole survivor paints a dire picture: an experiment to fuse a human volunteer with a virtual intelligence has created a dangerous hybrid VI Overlord.
- The rampaging VI Overlord has already attacked three other Cerberus bases, taking control of any technology it finds—and unleashing hostile Geth across the planet in the process.
- Unless Shepard can infiltrate the VI’s fortress and shut it down, this homicidal intelligence will beam itself off the planet and wreak havoc on other systems throughout the galaxy.
* OS: Windows XP, Vista or Windows 7
* CPU: Intel Core 2 Duo @ 1.8 Ghz / AMD Athlon 64 X2 3600+
* RAM: 1 GB
* HDD: 15 GB free disk space
* Graphics: 128 MB Graphics Memory
* Sound Card: DirectX 9 Compatible
* DirectX: Version 9.0c
Recommended System Requirements for PC Game – Mass Effect 2: Overlord
* OS: Windows XP, Vista or Windows 7
* CPU: Intel Core 2 DUO @ 2.6 GHz / AMD Athlon 64 X2 5200+
* RAM: 2 GB
* HDD: 15 GB free disk space
* Graphics: 256 MB Graphics Memory
* Sound Card: DirectX 9 Compatible
* DirectX: Version 9.0c
Supported Graphics Cards:
Minimum – NVIDIA GeForce 6800 / ATI Radeon X1600
Recommended – nVidia GeForce 8800 / ATI Radeon HD 2900
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